Course Duration

1 Year

Location

Cauldon Campus

Course Cost

£ 5950.00
Do I have to pay this fee? These are higher education qualifications, and no fee remission is available. However, most students will be eligible for a tuition fee loan from the Student Loans Company, and may also be eligible for a maintenance loan, depending on your circumstances.

Course Code

FH1908

Start Date

01/09/2025

Start Time

-

Day

-

Course Summary

This FDSc focuses on equipping you with the core skills needed to create engaging and immersive game experiences. You'll delve into the world of 3D character and environment creation, learning to design everything from the intricate details of a character model to the sprawling landscapes of a game world.

We'll cover the fundamental principles of game animation, exploring techniques that bring characters and objects to life within a game engine. You'll also get hands-on with game design principles and mechanics scripting, understanding how to implement game mechanics and build interactive levels.

Throughout the course, you'll work with industry-standard software and game engines like Unreal, ensuring you're learning the tools used by professionals. Our curriculum is designed to be highly practical, giving you the opportunity to create your own game assets, animations, and even collaborate on game projects with your peers.

In your first year, you'll be introduced to:
* Game asset creation: Learn the fundamentals of 3D modelling and texturing to create props and other elements for games using industry standard software Substance, Zbrush and 3DS Max. (We will even pay for your software licences to aid study at home.)
* Game design principles: Understand how to conceptualise and implement game mechanics and levels using scripting within a game engine.
* Mechanics Scripting: Get hands-on with the technical aspects of making your game ideas a reality.
* Introduction to game animation: Learn how to plan, apply, and integrate animations into a game engine.
* Project management for games: Develop essential skills in production methodology and project planning as you embark on your first independent project.

In your second year, you'll build upon these core skills and have the opportunity to explore more specialised areas. You'll be able to choose from a range of modules that could include:
* Advanced 3D modelling: Focus on creating detailed characters or hard-surface weapons.
* Art of lighting: Master how to use lighting to create atmosphere and mood within game environments.
* Cinematics for games: Learn to design and hand-craft real-time cinematic sequences.
* Advanced animation techniques: Dive deeper into hand-keyed animation or explore motion capture.
* Industry practices: Work alongside other students to take part in challenges simulating industry art tests..

This FDSc is constantly evolving to meet the needs of the fast-paced games industry, ensuring you graduate with relevant and up-to-date skills. While primarily focused on games, the animation skills you acquire are also highly transferable to other exciting fields such as film and virtual production.

Course Requirements

Entry Requirements

To join our Foundation Degree (FDSc) in Computer Games Design, you will typically need:
* 64 UCAS points from an appropriate Level 3 qualification, such as a UAL/BTEC Extended Diploma or two A Levels.
* GCSE minimum grade C (or equivalent) in English Language and Mathematics.

We also welcome applications from individuals who can demonstrate previous relevant experience in the field. These applications will be considered on an individual basis.

For detailed information on UCAS tariff points, please refer to the current Staffordshire University online prospectus.

If you have completed a recognised Access to Higher Education course or a Level 3 Foundation year with a pass, you may also be eligible.

For international applicants, an IELTS score of 6.0 is typically required for this course.

Disability Statement: Staffordshire University is committed to inclusive teaching and learning, ensuring all students have equal opportunities.

Details on how to apply for needs assessment can be found on the Staffordshire University website.

All programmes are subject to Staffordshire University’s Admissions Policy.

How Is It Assessed

Assessment This course is assessed entirely through coursework, with no formal written exams. Assessments will include practical artefacts, reports, presentations, and demonstrations, allowing you to showcase both technical proficiency and critical thinking. You will also have the opportunity to engage in formative (practice) assessments, which provide valuable feedback before submitting summative (final) coursework that contributes to your grade. Feedback Coursework feedback will be provided in a variety of formats, including written and verbal feedback. As a minimum, all students will receive structured feedback on submitted work, helping you refine your skills and progress effectively throughout the course.

How Is It Taught

Teaching and Learning You will be taught in a small cohort a with an outstanding student to staff ratio, ensuring a high level of individual support. Teaching is delivered through a combination of lectures, seminars, workshops, and lab-based practical sessions. The dedicated classroom space for the cohort is fully equipped with in-lab 3D printing and VR resources, fostering hands-on learning in an industry-standard environment. Teaching is further enriched by our proximity to a state-of-the-art studio space featuring virtual production capabilities, alongside access to specialist stores equipment for photogrammetry and 3D scanning. At the start of the course, structured lectures and tutorials will guide your foundational learning, with concepts introduced and immediately reinforced through practical application. As you progress, you will be encouraged to take a more independent approach to research, using logbooks to document and reflect on your learning. Towards the end of your study, traditional teaching will transition into project-based learning, supported by tutors who will help you build a portfolio aligned with games industry standards.

What Could I do Next

Upon successful completion of your Foundation Degree (FDSc) in Computer Games Design, you'll have a range of exciting options to pursue: * Kickstart your career in the games industry: The skills and portfolio you develop throughout this FDSc will prepare you for entry-level roles such as: o 3D Artist o Game Animator o Level Designer o Technical Artist o Junior Game Designer You'll be well-equipped to contribute to game development studios, from indie teams to larger companies. * Top-up to a full Bachelor's Degree (BSc Hons): Many of our students choose to continue their academic journey. You'll have the opportunity to progress directly into the final year (Level 6) of the BSc (Hons) Computer Games Design with Animation degree at Staffordshire University. This allows you to convert your Foundation Degree into a full Bachelor of Science with Honours in just one additional year of study. This is a popular pathway for students who want to deepen their expertise and further enhance their career prospects. Whether you choose to enter the industry directly or continue your studies, this Foundation Degree provides a strong and flexible pathway into the dynamic world of computer games.

What Else Do I Need To Know

Learning Support You will have access to a range of support services to aid your academic development, including: Purchasing floating licences for all required software, including Maxon one and Adobe subsriptions so that at home practical work can be undertook. * A dedicated area mentor and counselling team. * Learning Resource Centre with Careers and Finance support team. * Specialist support for students with additional needs, including dyslexia and sensory impairments * A duty manager on-site during all opening hours for additional support Facilities and Resources Your learning will be supported by: * A dedicated cohort workspace with industry-standard 3D printing and VR equipment * Access to a professional studio space with virtual production tools * A fully equipped lab environment for hands-on practical sessions * A range of specialist hardware for photogrammetry and 3D scanning, available through our equipment stores

Entry Requirements

To join our Foundation Degree (FDSc) in Computer Games Design, you will typically need:
* 64 UCAS points from an appropriate Level 3 qualification, such as a UAL/BTEC Extended Diploma or two A Levels.
* GCSE minimum grade C (or equivalent) in English Language and Mathematics.

We also welcome applications from individuals who can demonstrate previous relevant experience in the field. These applications will be considered on an individual basis.

For detailed information on UCAS tariff points, please refer to the current Staffordshire University online prospectus.

If you have completed a recognised Access to Higher Education course or a Level 3 Foundation year with a pass, you may also be eligible.

For international applicants, an IELTS score of 6.0 is typically required for this course.

Disability Statement: Staffordshire University is committed to inclusive teaching and learning, ensuring all students have equal opportunities.

Details on how to apply for needs assessment can be found on the Staffordshire University website.

All programmes are subject to Staffordshire University’s Admissions Policy.

How Is It Assessed

Assessment This course is assessed entirely through coursework, with no formal written exams. Assessments will include practical artefacts, reports, presentations, and demonstrations, allowing you to showcase both technical proficiency and critical thinking. You will also have the opportunity to engage in formative (practice) assessments, which provide valuable feedback before submitting summative (final) coursework that contributes to your grade. Feedback Coursework feedback will be provided in a variety of formats, including written and verbal feedback. As a minimum, all students will receive structured feedback on submitted work, helping you refine your skills and progress effectively throughout the course.

How Is It Taught

Teaching and Learning You will be taught in a small cohort a with an outstanding student to staff ratio, ensuring a high level of individual support. Teaching is delivered through a combination of lectures, seminars, workshops, and lab-based practical sessions. The dedicated classroom space for the cohort is fully equipped with in-lab 3D printing and VR resources, fostering hands-on learning in an industry-standard environment. Teaching is further enriched by our proximity to a state-of-the-art studio space featuring virtual production capabilities, alongside access to specialist stores equipment for photogrammetry and 3D scanning. At the start of the course, structured lectures and tutorials will guide your foundational learning, with concepts introduced and immediately reinforced through practical application. As you progress, you will be encouraged to take a more independent approach to research, using logbooks to document and reflect on your learning. Towards the end of your study, traditional teaching will transition into project-based learning, supported by tutors who will help you build a portfolio aligned with games industry standards.

What Could I do Next

Upon successful completion of your Foundation Degree (FDSc) in Computer Games Design, you'll have a range of exciting options to pursue: * Kickstart your career in the games industry: The skills and portfolio you develop throughout this FDSc will prepare you for entry-level roles such as: o 3D Artist o Game Animator o Level Designer o Technical Artist o Junior Game Designer You'll be well-equipped to contribute to game development studios, from indie teams to larger companies. * Top-up to a full Bachelor's Degree (BSc Hons): Many of our students choose to continue their academic journey. You'll have the opportunity to progress directly into the final year (Level 6) of the BSc (Hons) Computer Games Design with Animation degree at Staffordshire University. This allows you to convert your Foundation Degree into a full Bachelor of Science with Honours in just one additional year of study. This is a popular pathway for students who want to deepen their expertise and further enhance their career prospects. Whether you choose to enter the industry directly or continue your studies, this Foundation Degree provides a strong and flexible pathway into the dynamic world of computer games.

What Else Do I Need To Know

Learning Support You will have access to a range of support services to aid your academic development, including: Purchasing floating licences for all required software, including Maxon one and Adobe subsriptions so that at home practical work can be undertook. * A dedicated area mentor and counselling team. * Learning Resource Centre with Careers and Finance support team. * Specialist support for students with additional needs, including dyslexia and sensory impairments * A duty manager on-site during all opening hours for additional support Facilities and Resources Your learning will be supported by: * A dedicated cohort workspace with industry-standard 3D printing and VR equipment * Access to a professional studio space with virtual production tools * A fully equipped lab environment for hands-on practical sessions * A range of specialist hardware for photogrammetry and 3D scanning, available through our equipment stores